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rankme

[Problem] rank 0 zabic
  
niepokonny
25.02.2013 15:53:06
Grupa: Użytkownik

Posty: 16 #1208679
Od: 2013-2-19
Witam.
Mam taki problem.
Wgrałem rankme i po wpisaniu rank na serwerze cały czas wyskakuje że aktualnie mam 0 zabić nawet jak kogoś zabije. Próbowałem od nowa plugin wgrywać ale to samo.... rankme.cfg raczej jest dobrze ustawiony. Na serwer pierwsze został wgrany rank z innego serwera przez administracje hostingu bo były problemy z serwerem i skopiowali pliki z swojego serwera.

Ma ktoś jakieś pomysły co może być powodem/przyczyną ?
  
admin
25.02.2013 16:23:31
poziom 4



Grupa: Administrator 

Nick: admin

Posty: 221 #1208720
Od: 2011-7-1
A możesz podać rankme.cfg
_________________
  
niepokonny
25.02.2013 16:24:58
Grupa: Użytkownik

Posty: 16 #1208722
Od: 2013-2-19
// This file was auto-generated by SourceMod (v1.4.0)
// ConVars for plugin "rankme.smx"


// Auto-Purge inactive players? X = Days 0 = Off
// -
// Default: "0"
// Minimum: "0.000000"
rankme_autopurge "30"

// Show points changes on chat? 1 = true 0 = false
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
rankme_changes_chat "0"

// Enable (non-command) chat triggers. (e.g: rank, statsme, top) Recommended to be set to 0 when running with EventScripts for avoiding double responses. 1 = true 0 = false
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
rankme_chat_triggers "1"

// Days inactive to not be shown on rank? X = days 0 = off
// -
// Default: "0"
// Minimum: "0.000000"
rankme_days_to_not_show_on_rank "7"

// Dump the Database to SQL file? (required to be 1 if using the web interface and SQLite, case MySQL, it won't be dumped) 1 = true 0 = false
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
rankme_dump_db "0"

// Is RankMe enabled? 1 = true 0 = false
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
rankme_enabled "1"

// Free-For-All (FFA) mode? 1 = true 0 = false
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
rankme_ffa "1"

// Gather Statistics (a.k.a count points)? (turning this off won't disallow to see the stats already gathered) 1 = true 0 = false
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
rankme_gather_stats "1"

// Minimal kills for entering the rank
// -
// Default: "0"
// Minimum: "0.000000"
rankme_minimal_kills "0"

// Minimum players to start giving points
// -
// Default: "2"
// Minimum: "0.000000"
rankme_minimumplayers "4"

// Using MySQL? 1 = true 0 = false (SQLite)
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
rankme_mysql "0"

// Multiplier of losing points. (WARNING: MAKE SURE TO INPUT IT AS FLOAT) 1.0 equals lose same amount as won by the killer, 0.0 equals no lose
// -
// Default: "1.0"
// Minimum: "0.000000"
rankme_percent_points_lose "1.0"

// How many points the CT who defused got additional?
// -
// Default: "2"
// Minimum: "0.000000"
rankme_points_bomb_defused_player "2"

// How many points CTs got for defusing the C4?
// -
// Default: "2"
// Minimum: "0.000000"
rankme_points_bomb_defused_team "2"

// How many points the TR who planted got additional?
// -
// Default: "2"
// Minimum: "0.000000"
rankme_points_bomb_exploded_player "2"

// How many points TRs got for exploding the C4?
// -
// Default: "2"
// Minimum: "0.000000"
rankme_points_bomb_exploded_team "2"

// How many points the TR who planted got additional?
// -
// Default: "2"
// Minimum: "0.000000"
rankme_points_bomb_planted_player "2"

// How many points TRs got for planting the C4?
// -
// Default: "2"
// Minimum: "0.000000"
rankme_points_bomb_planted_team "2"

// How many points an alive CT got for winning the round?
// -
// Default: "0"
// Minimum: "0.000000"
rankme_points_ct_round_win "5"

// How many points the CT who rescued got additional?
// -
// Default: "2"
// Minimum: "0.000000"
rankme_points_hostage_rescued_player "2"

// How many points CTs got for rescuing the hostage?
// -
// Default: "2"
// Minimum: "0.000000"
rankme_points_hostage_rescued_team "2"

// How many additional points a player got for a HeadShot?
// -
// Default: "1"
// Minimum: "0.000000"
rankme_points_hs "1"

// How many points a CT got for killing additional by the diffrence of points?
// -
// Default: "1"
// Minimum: "0.000000"
rankme_points_kill_bonus_ct "1"

// How many points of diffrence is needed for a CT to got the bonus?
// -
// Default: "100"
// Minimum: "0.000000"
rankme_points_kill_bonus_dif_ct "100"

// How many points of diffrence is needed for a TR to got the bonus?
// -
// Default: "100"
// Minimum: "0.000000"
rankme_points_kill_bonus_dif_tr "100"

// How many points a TR got for killing additional by the diffrence of points?
// -
// Default: "1"
// Minimum: "0.000000"
rankme_points_kill_bonus_tr "1"

// How many points a CT got for killing?
// -
// Default: "2"
// Minimum: "0.000000"
rankme_points_kill_ct "2"

// How many points a TR got for killing?
// -
// Default: "2"
// Minimum: "0.000000"
rankme_points_kill_tr "2"

// Multiplier of points by knife
// -
// Default: "2.0"
// Minimum: "0.000000"
rankme_points_knife_multiplier "2.0"

// If the points is f1oat, round it to next the highest or lowest? 1 = highest 0 = lowest
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
rankme_points_lose_round_ceil "1"

// How many points a player lose for Suiciding?
// -
// Default: "0"
// Minimum: "0.000000"
rankme_points_lose_suicide "0"

// How many points a player lose for Team Killing?
// -
// Default: "0"
// Minimum: "0.000000"
rankme_points_lose_tk "10"

// How many points a CT got for being the MVP?
// -
// Default: "1"
// Minimum: "0.000000"
rankme_points_mvp_ct "1"

// How many points a TR got for being the MVP?
// -
// Default: "1"
// Minimum: "0.000000"
rankme_points_mvp_tr "1"

// Starting points
// -
// Default: "1000"
// Minimum: "0.000000"
rankme_points_start "1000"

// How many points an alive TR got for winning the round?
// -
// Default: "0"
// Minimum: "0.000000"
rankme_points_tr_round_win "5"

// How many points the VIP got for escaping?
// -
// Default: "2"
// Minimum: "0.000000"
rankme_points_vip_escaped_player "2"

// How many points CTs got helping the VIP to escaping?
// -
// Default: "2"
// Minimum: "0.000000"
rankme_points_vip_escaped_team "2"

// How many points the TR who killed the VIP got additional?
// -
// Default: "2"
// Minimum: "0.000000"
rankme_points_vip_killed_player "2"

// How many points TRs got for killing the VIP?
// -
// Default: "2"
// Minimum: "0.000000"
rankme_points_vip_killed_team "2"

// Rank players by? 0 = STEAM:ID 1 = Name 2 = IP
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "2.000000"
rankme_rank_by "0"

// Rank by what? 1 = by points 2 = by KDR
// -
// Default: "1"
// Minimum: "1.000000"
// Maximum: "2.000000"
rankme_rank_mode "1"

// Rank bots? 1 = true 0 = false
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
rankme_rankbots "0"

// Allow player to reset his own rank? 1 = true 0 = false
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
rankme_resetownrank "1"

// Show bots on rank/top/etc? 1 = true 0 = false
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
rankme_show_bots_on_rank "0"

// When rank command is used, show for all the rank of the player? 1 = true 0 = false
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
rankme_show_rank_all "0"

// The name of the table that will be used. (Max: 100)
// -
// Default: "rankme"
rankme_sql_table "rankme"

// Show AS_ maps statiscs (VIP mod) on statsme and session?
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
rankme_vip_enabled "0"


  
admin
25.02.2013 16:31:07
poziom 4



Grupa: Administrator 

Nick: admin

Posty: 221 #1208736
Od: 2011-7-1
    admin pisze:

    // This file was auto-generated by SourceMod (v1.4.0)
    // ConVars for plugin "rankme.smx"


    // Auto-Purge inactive players? X = Days 0 = Off
    // -
    // Default: "0"
    // Minimum: "0.000000"
    rankme_autopurge "30"

    // Show points changes on chat? 1 = true 0 = false
    // -
    // Default: "1"
    // Minimum: "0.000000"
    // Maximum: "1.000000"
    rankme_changes_chat "0"

    // Enable (non-command) chat triggers. (e.g: rank, statsme, top) Recommended to be set to 0 when running with EventScripts for avoiding double responses. 1 = true 0 = false
    // -
    // Default: "1"
    // Minimum: "0.000000"
    // Maximum: "1.000000"
    rankme_chat_triggers "1"

    // Days inactive to not be shown on rank? X = days 0 = off
    // -
    // Default: "0"
    // Minimum: "0.000000"
    rankme_days_to_not_show_on_rank "7"

    // Dump the Database to SQL file? (required to be 1 if using the web interface and SQLite, case MySQL, it won't be dumped) 1 = true 0 = false
    // -
    // Default: "0"
    // Minimum: "0.000000"
    // Maximum: "1.000000"
    rankme_dump_db "0"

    // Is RankMe enabled? 1 = true 0 = false
    // -
    // Default: "1"
    // Minimum: "0.000000"
    // Maximum: "1.000000"
    rankme_enabled "1"

    // Free-For-All (FFA) mode? 1 = true 0 = false
    // -
    // Default: "0"
    // Minimum: "0.000000"
    // Maximum: "1.000000"
    rankme_ffa "1"

    // Gather Statistics (a.k.a count points)? (turning this off won't disallow to see the stats already gathered) 1 = true 0 = false
    // -
    // Default: "1"
    // Minimum: "0.000000"
    // Maximum: "1.000000"
    rankme_gather_stats "1"

    // Minimal kills for entering the rank
    // -
    // Default: "0"
    // Minimum: "0.000000"
    rankme_minimal_kills "0"

    // Minimum players to start giving points
    // -
    // Default: "2"
    // Minimum: "0.000000"
    rankme_minimumplayers "4"

    // Using MySQL? 1 = true 0 = false (SQLite)
    // -
    // Default: "0"
    // Minimum: "0.000000"
    // Maximum: "1.000000"
    rankme_mysql "0"

    // Multiplier of losing points. (WARNING: MAKE SURE TO INPUT IT AS FLOAT) 1.0 equals lose same amount as won by the killer, 0.0 equals no lose
    // -
    // Default: "1.0"
    // Minimum: "0.000000"
    rankme_percent_points_lose "1.0"

    // How many points the CT who defused got additional?
    // -
    // Default: "2"
    // Minimum: "0.000000"
    rankme_points_bomb_defused_player "2"

    // How many points CTs got for defusing the C4?
    // -
    // Default: "2"
    // Minimum: "0.000000"
    rankme_points_bomb_defused_team "2"

    // How many points the TR who planted got additional?
    // -
    // Default: "2"
    // Minimum: "0.000000"
    rankme_points_bomb_exploded_player "2"

    // How many points TRs got for exploding the C4?
    // -
    // Default: "2"
    // Minimum: "0.000000"
    rankme_points_bomb_exploded_team "2"

    // How many points the TR who planted got additional?
    // -
    // Default: "2"
    // Minimum: "0.000000"
    rankme_points_bomb_planted_player "2"

    // How many points TRs got for planting the C4?
    // -
    // Default: "2"
    // Minimum: "0.000000"
    rankme_points_bomb_planted_team "2"

    // How many points an alive CT got for winning the round?
    // -
    // Default: "0"
    // Minimum: "0.000000"
    rankme_points_ct_round_win "5"

    // How many points the CT who rescued got additional?
    // -
    // Default: "2"
    // Minimum: "0.000000"
    rankme_points_hostage_rescued_player "2"

    // How many points CTs got for rescuing the hostage?
    // -
    // Default: "2"
    // Minimum: "0.000000"
    rankme_points_hostage_rescued_team "2"

    // How many additional points a player got for a HeadShot?
    // -
    // Default: "1"
    // Minimum: "0.000000"
    rankme_points_hs "1"

    // How many points a CT got for killing additional by the diffrence of points?
    // -
    // Default: "1"
    // Minimum: "0.000000"
    rankme_points_kill_bonus_ct "1"

    // How many points of diffrence is needed for a CT to got the bonus?
    // -
    // Default: "100"
    // Minimum: "0.000000"
    rankme_points_kill_bonus_dif_ct "100"

    // How many points of diffrence is needed for a TR to got the bonus?
    // -
    // Default: "100"
    // Minimum: "0.000000"
    rankme_points_kill_bonus_dif_tr "100"

    // How many points a TR got for killing additional by the diffrence of points?
    // -
    // Default: "1"
    // Minimum: "0.000000"
    rankme_points_kill_bonus_tr "1"

    // How many points a CT got for killing?
    // -
    // Default: "2"
    // Minimum: "0.000000"
    rankme_points_kill_ct "2"

    // How many points a TR got for killing?
    // -
    // Default: "2"
    // Minimum: "0.000000"
    rankme_points_kill_tr "2"

    // Multiplier of points by knife
    // -
    // Default: "2.0"
    // Minimum: "0.000000"
    rankme_points_knife_multiplier "2.0"

    // If the points is f1oat, round it to next the highest or lowest? 1 = highest 0 = lowest
    // -
    // Default: "1"
    // Minimum: "0.000000"
    // Maximum: "1.000000"
    rankme_points_lose_round_ceil "1"

    // How many points a player lose for Suiciding?
    // -
    // Default: "0"
    // Minimum: "0.000000"
    rankme_points_lose_suicide "0"

    // How many points a player lose for Team Killing?
    // -
    // Default: "0"
    // Minimum: "0.000000"
    rankme_points_lose_tk "10"

    // How many points a CT got for being the MVP?
    // -
    // Default: "1"
    // Minimum: "0.000000"
    rankme_points_mvp_ct "1"

    // How many points a TR got for being the MVP?
    // -
    // Default: "1"
    // Minimum: "0.000000"
    rankme_points_mvp_tr "1"

    // Starting points
    // -
    // Default: "1000"
    // Minimum: "0.000000"
    rankme_points_start "1000"

    // How many points an alive TR got for winning the round?
    // -
    // Default: "0"
    // Minimum: "0.000000"
    rankme_points_tr_round_win "5"

    // How many points the VIP got for escaping?
    // -
    // Default: "2"
    // Minimum: "0.000000"
    rankme_points_vip_escaped_player "2"

    // How many points CTs got helping the VIP to escaping?
    // -
    // Default: "2"
    // Minimum: "0.000000"
    rankme_points_vip_escaped_team "2"

    // How many points the TR who killed the VIP got additional?
    // -
    // Default: "2"
    // Minimum: "0.000000"
    rankme_points_vip_killed_player "2"

    // How many points TRs got for killing the VIP?
    // -
    // Default: "2"
    // Minimum: "0.000000"
    rankme_points_vip_killed_team "2"

    // Rank players by? 0 = STEAM:ID 1 = Name 2 = IP
    // -
    // Default: "0"
    // Minimum: "0.000000"
    // Maximum: "2.000000"
    rankme_rank_by "1"

    // Rank by what? 1 = by points 2 = by KDR
    // -
    // Default: "1"
    // Minimum: "1.000000"
    // Maximum: "2.000000"
    rankme_rank_mode "1"

    // Rank bots? 1 = true 0 = false
    // -
    // Default: "0"
    // Minimum: "0.000000"
    // Maximum: "1.000000"
    rankme_rankbots "0"

    // Allow player to reset his own rank? 1 = true 0 = false
    // -
    // Default: "0"
    // Minimum: "0.000000"
    // Maximum: "1.000000"
    rankme_resetownrank "1"

    // Show bots on rank/top/etc? 1 = true 0 = false
    // -
    // Default: "0"
    // Minimum: "0.000000"
    // Maximum: "1.000000"
    rankme_show_bots_on_rank "0"

    // When rank command is used, show for all the rank of the player? 1 = true 0 = false
    // -
    // Default: "0"
    // Minimum: "0.000000"
    // Maximum: "1.000000"
    rankme_show_rank_all "0"

    // The name of the table that will be used. (Max: 100)
    // -
    // Default: "rankme"
    rankme_sql_table "rankme"

    // Show AS_ maps statiscs (VIP mod) on statsme and session?
    // -
    // Default: "0"
    // Minimum: "0.000000"
    // Maximum: "1.000000"
    rankme_vip_enabled "0"

_________________

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