jak zrobić skiny pod sourcemoda ?
i mam tak usatwione
/ This file was auto-generated by SourceMod (v1.4.6)
// ConVars for plugin "sm_autoskin.smx"


// The number of seconds after the round starts that they're subject to skin changes (be it via sm_autoskin_commands or player_spawn being fired)
// -
// Default: "30.0"
// Minimum: "0.000000"
sm_autoskin_allowed "30.0"

// Default access level for bots. 1 = Tier One, 5 = Tier None, 0 = No Access
// -
// Default: "5.0"
// Minimum: "0.000000"
// Maximum: "5.000000"
sm_autoskin_bots "5.0"

// The commands that can be used to access Auto Skin's menu, separated by ", ", up to 8 commands allowed.
// -
// Default: "!skins, /skins, !skin, /skin"
sm_autoskin_commands "!skins, /skins, !skin, /skin"

// Controls how data is assigned for new players. (0 = Skins start disabled, 1 = Skins start enabled)
// -
// Default: "1.0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_autoskin_default "1.0"

// Controls how long after a player spawns that their skin is applied.
// -
// Default: "0.1"
// Minimum: "0.000000"
sm_autoskin_delay "0.1"

// Enables/disables all features of the plugin.
// -
// Default: "1.0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_autoskin_enable "1.0"

// Letter flag(s) required to access the tier five model. ("-1" Disables)
// -
// Default: "-1"
sm_autoskin_tier_five "-1"

// Path to player model, access level == sm_autoskin_tier_five. ("" Disables, separate multiple paths with ", ")
// -
// Default: ""
sm_autoskin_tier_five_ct ""

// Controls whether or not this tier's skin will be forced upon clients with appropriate access.
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_autoskin_tier_five_forced "0"

// Path to player model, access level == sm_autoskin_tier_five. ("" Disables, separate multiple paths with ", ")
// -
// Default: ""
sm_autoskin_tier_five_t ""

// Letter flag(s) required to access the tier four model. ("-1" Disables)
// -
// Default: "-1"
sm_autoskin_tier_four "-1"

// Path to player model, access level == sm_autoskin_tier_four. ("" Disables, separate multiple paths with ", ")
// -
// Default: ""
sm_autoskin_tier_four_ct ""

// Controls whether or not this tier's skin will be forced upon clients with appropriate access.
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_autoskin_tier_four_forced "0"

// Path to player model, access level == sm_autoskin_tier_four. ("" Disables, separate multiple paths with ", ")
// -
// Default: ""
sm_autoskin_tier_four_t ""

// If enabled, players without access to any other tier will be assigned tier none models.
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_autoskin_tier_none "0"

// Path to player model, access level == none. ("" Disables, separate multiple paths with ", ")
// -
// Default: ""
sm_autoskin_tier_none_ct ""

// Controls whether or not this tier's skin will be forced upon clients with appropriate access.
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_autoskin_tier_none_forced "0"

// Path to player model, access level == none. ("" Disables, separate multiple paths with ", ")
// -
// Default: ""
sm_autoskin_tier_none_t ""

// Letter flag(s) required to access the tier one model. ("-1" Disables)
// -
// Default: "-1"
sm_autoskin_tier_one "-1"

// Path to player model, access level == sm_autoskin_tier_one. ("" Disables, separate multiple paths with ", ")
// -
// Default: ""
sm_autoskin_tier_one_ct ""

// Controls whether or not this tier's skin will be forced upon clients with appropriate access.
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_autoskin_tier_one_forced "0"

// Path to player model, access level == sm_autoskin_tier_one. ("" Disables, separate multiple paths with ", ")
// -
// Default: ""
sm_autoskin_tier_one_t ""

// Letter flag(s) required to access the tier three model. ("-1" Disables)
// -
// Default: "-1"
sm_autoskin_tier_three "-1"

// Path to player model, access level == sm_autoskin_tier_three. ("" Disables, separate multiple paths with ", ")
// -
// Default: ""
sm_autoskin_tier_three_ct ""

// Controls whether or not this tier's skin will be forced upon clients with appropriate access.
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_autoskin_tier_three_forced "0"

// Path to player model, access level == sm_autoskin_tier_three. ("" Disables, separate multiple paths with ", ")
// -
// Default: ""
sm_autoskin_tier_three_t ""

// Letter flag(s) required to access the tier two model. ("-1" Disables)
// -
// Default: "-1"
sm_autoskin_tier_two "-1"

// Path to player model, access level == sm_autoskin_tier_two. ("" Disables, separate multiple paths with ", ")
// -
// Default: ""
sm_autoskin_tier_two_ct ""

// Controls whether or not this tier's skin will be forced upon clients with appropriate access.
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_autoskin_tier_two_forced "0"

// Path to player model, access level == sm_autoskin_tier_two. ("" Disables, separate multiple paths with ", ")
// -
// Default: ""
sm_autoskin_tier_two_t ""



  PRZEJD NA FORUM